Is there a possiblity to spin the camera 360° around an object without getting the ‘jump’ effect. I try this with front, right, back, left buttons and this works fine see exemple video1. But when I place the camera in an angle of 45° relative to the object every ‘camera stop’ creates a 'jumping effect see exemple video2.
PS: I’ve tried the advanced camera settings, but it’s the same effect.
Can this effect be fixed?