I’m 3D modeling a historic home in the neighborhood I live in (Detroit’s “North End” community) as part of a 3D neighborhood masterplan using SketchUp Pro 2018. This particular home has an insane amount of fine detail in the 3rd floor facade of the gable roof.
For reference, here’s a screenshot of the overall (working) neighborhood plan:
Here is the house itself in the real world juxtaposed with the model:
The particular detail that I’m struggling with is the sun rays, which I currently have as a 2D face with the outline of each ray drawn. I need to figure out how to extrude each ray in such a way that the “top/right/long” edge of each ray is .25" closer to the house than the bottom. I’m not sure what this term is called, but it’s similar to clapboard?
Here’s a side-by-side screenshot of the existing pattern in the real world and the SU version:
Fun additional challenge: I will also be 3D printing this model, so if it’s possible to only have exterior faces, that would be ideal (but I’ll totally take what I can get).
Does anyone have any suggestions on how I can do this? I’ve tried a few different things, but none of them are really getting me anywhere.
Here’s a link to the model itself in case you’re interested: https://drive.google.com/file/d/1x5dNjjhiNfvUEs4EJDqxAT9yp3xcgYkf/view?usp=sharing