OK, so I’ve made a wall DC, with no sub-components, just un-grouped geometry inside & I have referenced the LenZ in an attribute to record the wall height drawn.
If I double click on the wall DC, I can push-pull the top of the wall and voila, the LenZ changes - All good.
If I now include a sub-component (a window for example) within the wall DC (so I can cut-face), I can still push-pull the top of the wall and the LenZ still updates. Still All Good.
If however I now include an attribute in the sub-component which references the parent! (wall DC’s LenZ), now the value of LenZ will no longer change with pushpulls (ie; a change in the size of the wall DC). This remains the case even if I delete the offending sub-component. The wall DC just breaks…
Other attributes will continue to work, but it’s like the LenZ, or X or Y for that matter remain Locked into an old size.
Anyone got any Ideas?