UV coordinates for group materials


I’m using the Sketchup C SDK.

I’m exporting the Sketchup model as a textured polygon mesh. How can I get UV coordinates for face vertices when using a texture applied to a group? I.e the faces are in a group, do not have a material, and the group has a material with a texture mapping.

br, Mikko

I believe you’ll be able to use SUMeshHelperGetFrontSTQCoords for this. See related thread: