I have constructed a Sketchup mesh with SUGeometryInputSetVertices,SULoopInputAddVertexIndex,SUGeometryInputAddFace, just shown as mesh01.
However, I noticed that with the same points and faces’ information from a ‘.fbx’ file, another software convert the model shown as mesh02.
Actually, the second meshes exported by other software is more smooth and soften.
My question is:
- What’s the difference between me and other mesh construction method? Isn’t that a triangle mesh?
- How can I construct the same soften and smooth mesh as mesh02? What’s other information I need to prepare to fill with corresponding functions?
Thanks for any advice about my issue.