Just using the Sketchup App. I want to create a hollow cylinder but the top 25% of the cylinder needs to appear to be squashed to a thin rectangle. (Imagine standing on the end of a hose pipe). I’ve no idea how to create this subtle blend from a cylinder to a flat end?
Is the squashed edge to be as wide as it would be if it was a real object that’s been actually squashed, or do you just want it to be the same width as the diameter of the cylinder, like a regular chisel taper?
I drew the circle, long oval and the curves connecting them. then I used Curviloft to automatically generate the surface. If you are using SketchUp Make as your profile says, you can do the same thing. If by “SketchUp App” you mean the web based version, you would need to stitch the shapes together like @Anssi shows. It would be more time consuming but not too bad.
I used Fredo Spline to draw the curves between the top and bottom. Bot hit and Curviloft are available from Sketchucation. They aren’t free but if you value your hobby time, they could quickly pay for themselves.
I did not look at your file. My reply is not in reference to anyone elses, it is a simple demo of how a tool works in a manner that many forget or don’t know about.
Don’t know guys, I tried doing this several times in Sketch Up Go and can’t get the rectangle to line up on the circle in order to complete this. Watched your vid till I got dizzy. Not sure what I am missing.
Cool technique, if only I could get it to work rr