Im trying my hand at rendering, I used to export from sketchup to blender. I just got TheaRender for sketchup. It looks pretty powerful, but not as much help out there as some other software.
The current problem is I can not get sunlight to shine in through my window. The window texture is on both sides of the plane. I can see inside the room through the window but still no sunlight shines through.
Along those same lines, the sun comes through hidden walls, when I dont really want that to happen, I just want to be able to see inside the room Im working with.
My lighting issues are a whole other disaster, which I would love it if someone had some tutorial links or videos to share.
I guess I would have put the glass in the window frame but at least I’d have given it a transparent material not a solid white with 100% opacity…
I’m not sure with Thea but many rendering applications won’t render back faces even if they have a material applied to them. You’d have to give the glass (and the walls) thickness. They have none in this example.
This is in Kerkythea, not Thea with the model I attached. I used a glass preset in the renderer materials settings. I didn’t let the render complete but you can get the idea.