Medeek Wall

Did not save the first one, but I easily created another file with the same behavior.

wall-anomoly.skp (1.1 MB)

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Version 1.2.6 - 02.20.2020

  • Added a “Style C” trim option for rectangular windows.
  • Fixed a critical bug with the door module for metric templates.

This particular trim style probably is best suited for a brick veneer cladding as shown.
I may also create a Style D which looks similar but includes a keystone.

The wall length is not changing it is just the gypsum cladding that is being applied to the end of the wall. Why it decides to toggle between the two states is something I will look at.

Typically in this situation you would change the start/end of the wall to the tee condition and then you will get this:

First look at the Tee intersection with gysum backers and midspan blocking enabled:

There are at least five or six different ways to do this but initially I will provide four different options:
1.) Three Studs
2.) Two Studs with blocking
3.) Two Studs only
4.) Disabled

Also these options will not be on a per wall basis but can be set in the global setting.

One of the options will be to turn off this feature so that the user can always opt for more energy efficient means of dealing with these type of intersections.

First look at a 2-stud tee intersection with the center stud replaced with blocking:

The other option would be just a 2-stud tee with the center stud or blocking omitted.

Version 1.2.7 - 02.21.2020

  • Enabled tee intersection blocking/gypsum backers: 3-stud, 2-stud w/ blocking, 2-stud.
  • Added a tee intersection parameter to the Walls tab of the Global Settings.

View model here:

This update/feature has been on the todo list for many months and I am very excited to finally have a few tee intersection framing options available.

After careful consideration of current operating costs and our budget for the fiscal year of 2020 I will be updating the plugin(s) pricing to the following:

New Licenses:
Medeek Truss - $95.00 USD
Medeek Wall - $95.00 USD
Medeek Foundation - $65.00 USD
Medeek Electrical - $40.00 USD

mdkBIM Bundle (Truss, Wall, Foundation) - $170.00 USD

License Renewals:
Medeek Truss - $60.00 USD
Medeek Wall - $60.00 USD
Medeek Foundation - $40.00 USD
Medeek Electrical - $25.00 USD

These updated prices will take affect Mar. 1, 2020. All renewals and new purchases prior to this date will be at the current prices.

WIP: By recombining and customizing output from the stair module, I managed to make this today:

Didn’t happen instantly, but the tools helped some of it go faster than drawing from scratch. Joint Push Pull - Follow was very helpful at one point.

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Very impressive. You should post this on this warehouse so I can study it further and maybe I can make the stair module output something along these lines further automating the stair creation process.

The problem with manual editing is that once you’ve gone down that road there is no more parametrics with the plugin, but if it can speed up the process (even slightly) I guess that is something you can’t discount either.

The primary idea or goal of these plugins has always been to automate some of the drawing process and to eliminate as much of the tedious drawing steps as possible.

While I’m on the subject of tee intersections I’m also looking at ladder blocking:

The only real question I have is what to do if the intersecting wall actually aligns with one of the exterior studs of the primary wall? If you eliminate this stud and ladder block across the next two studs then you are spanning 32", this does not seem right. I suppose you could ladder block on both sides of the stud in both bays, but this seems excessive.

Alternatively, in this situation, one could just frame a couple of 2x4 studs on the flat next to the exterior regular stud, see model below:

Version 1.2.8 - 02.24.2020

  • Added tee intersection ladder blocking as an additional option for tee intersection wall framing.
  • Added a user entry error check for single and double quotes within Wall Preset names.

View model here:

We may need more parameters and additional options for this particular type of tee intersection framing treatment but for now it seems to be a fairly good start.

As I was sitting at the Dr. Office today while I waited for some imaging for a family member I had the opportunity to actually read through this entire thread from the beginning (about a two hour wait).

The amount of work I was able to accomplish on the Wall plugin during 2018 (Mar. thru Dec.) is mind blowing even to me. I think my pace recently has slowed a little especially as I have diverted my focus to the other plugins and created new ones (Electrical plugin).

Recently I’ve been mostly occupied with a number of small fires and feature requests since the start of the new year. However, as I close those remaining items out I want to refocus on some larger items specifically with the wall plugin that I feel need to be addressed (in no particular order):

1.) Gable and Shed Walls
2.) Move the Estimating module to the new Medeek Project extension, and further develop this module as it relates to the wall plugin.
3.) Complete the Wall Join tool.
4.) Convert the Window, Door and Garage Door Draw menus to HTML.
5.) Move the Fixtures module to a the new Medeek Interior extension.
6.) Compete the standalone columns/post tool.
7.) Start work on the integrated Medeek Engineering extension, start with window and door headers for vertical loads.
8.) A generic Blocking module is still a good idea in my opinion, I will need further feedback on this one.
9.) Transom windows above doors with and without sidelites.
10.) Shear Wall module which will ultimately integrate with the engineering plugin.
11.) Complete the Wall Stretch tool (75% complete as of 02/24/2020)
12.) Additional door and window types as requested (eg. bi-fold, sliding glass, double and triple single hung windows).
13.) Spend some time on the new tabs in the global settings, currently showing an Under Construction sign.
14.) Presets for Windows and Doors
15.) Making the Window and Door modules work with generic walls, not just Medeek walls. (This one has my full attention at the very moment).

There are a number of smaller items on the todo lists and a few items that have dropped off of the lists. One of these is multi-layer gypsum, I am still debating if or how I want to implement this.

I’ve also given some thought to the stair module and what more I can do to increase its feature set and flexibility. I almost could hire another programmer just to work on this module alone given the potential complexity and permutations that exist with this feature.

I spend a lot of time lately dealing with technical support which takes away from valuable programming time. I really need to spend some time making the plugin as “non-breakable” as possible which would then cut down on my hours spent dealing with often mundane and tedious questions and errors. An example would be checking for zero values in the HTML/javascript where they should not be allowed.

I’ve thought about wall justification but I just haven’t had the time to give it enough thought.

Originally I was going to work on interior trim (crown molding, baseboard, chair rails, wainscoting) and painting of gypsum within the plugin. However, it now makes more sense to move this into the Medeek Interior extension.

I’m sure I am missing some very important features or fixes among the items I have listed. Feel free to expand or expound on this list.

Note that this list does not deal at all with any of the hot items with the other three plugins: Complex Roofs etc…

First look at a Twin Single Hung window:

Note that the center mullion is a function of the window frame width and in this case is simply the same dimension. Please let me know if this should be anything otherwise, there currently is not a parameter to differentiate the mullion width from the frame width, but if necessary I suppose I could add one.

I needed some low hanging fruit to work on last night and this sort of thing fits the bill perfectly, just some minor recycling of existing code and a couple new sections of logic and viola a entirely new window type is born.

I really should also add in the option for an XOX and SHOSH window option while I’m working within the window module.

This gets my vote - as it has at least once before in this thread!

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Version 1.2.8b - 02.25.2020

  • Added double slider (XOX) windows to the window module.
  • Added twin single hung windows to the window module.

View model here:

A quick question: I’m building a model with the LT version, and can’t find an option to remove the window and door labels, like those below the window in your image above. Could you tell me how to this please? :slight_smile:

Cheers!
Jennifer

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In the General tab of the global settings turn off this option:

Callouts in 2D Mode:

I really should have a completely separate option for windows and doors, it is now added to my todo list.

Thank you for the amazingly quick reply!

I just tried that but it had no effect. I tried turning off the 3D and all the other callouts as well, but still no difference.

I made these walls in 3D mode with the trial version before upgrading to the LT version, could this be part of the problem?

Thank you,
Jennifer

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After making the updates in the global settings did you regen the walls?

I did not! I have just done so, and now the labels are gone. Thank you :slight_smile:

Cheers,
Jennifer

1 Like