I create a model using the following code. The points in vertArr come from a c++ file.
It usually creates the group at the origin. I figured out how to create it somewhere other than the origin. I want to create the object and then have it be placed with the mouse click. The same way when a 3d model is loaded into a model. It loads and then it floats with the cursor until the user clicks where they want it to go. How can I do this with the api?
for counter in 0..array_length pts =  # Get the next 3 points in vertArr p1 = vertArr[i] p2 = vertArr[i + 1] p3 = vertArr[i + 2] # increment 'i' for the next 3 points i = i + 3 # push the points into the 'pts' array to use to add the face pts.push(p1, p2, p3) # add the face to the group with the 'pts' array face = group.entities.add_face pts