Hi Eric, I am sorry I only ask this question now as I thought I will be able to crack it by myself. I did follow the first method with Bitmap to Mesh but I don’t know how to follow the second one. The result looks very realistic. It just I can’t work it out. It must be I am missing some piece of knowledge. For instance how to:
1)“round out the surface with 200x200 png gradient”
2) “keep 200x200 pixel image geometry count down when converting to mesh.”
Which extension/tool do you use with png as Bitmap to Mesh allow only bmp?