I’m storing an array of points in an attribute library:
[Point3d(216, 0, 0), Point3d(348, 0, 0), Point3d(348, 132, 0), Point3d(276, 132, 0), Point3d(276, 48, 0), Point3d(216, 48, 0), Point3d(216, 0, 0)]
However, I’m noting that when I move the group with this attribute library the points are updating to reflect that translation. How do I make the points so that they are static and do not get updated when the entity is moved or rotated?