I want to convert one simple plain of my building into one with bumpy patterns ( See picture below ), i know i can do that by drawing each line but doing that for the whole building is very hard and can not be done easily , so is there any function i can use to convert the plain into the particular bumpy plain i want ( look the photo i uploaded below for much better explanation)
can you not use a texture?
I know that , but that texture wouldnt look as good as i want to make it look like , i have to import this later into a Simulator and it should look good
Draw 1 batten group.
Then multi-copy it horizontally.
User Guide: Copying and multiplying geometry with the Move tool
(Dan beat me)
If I’m understanding this right and you want the slats all you might need to do is create one piece as a component and copy it. Although getting textures to not repeat too much is a little more work.
you can make your own textures as detailed as you want, or look at this extension
That is an interesting way thanks , well lets see if there is anything anyone knows we can do to actually convert a plain into them , so here is my building i could use your way but implementing that would be hard on my building cause of the windows and doors stuff
It might be possible to draw a rectangle on the “plain”, push pull it, then move/copy it across the length of the plain.
Repeat for each plain
I’m having a look at extension it might help me
This topic was automatically closed 91 days after the last reply. New replies are no longer allowed.