Component Animation

Hi Tracy,

You can create the illusion of an object moving by creating multiple copies of the object positioned incrementally along the intended path.
In many ways the method is akin to Flip Book animation.

Each instance of the object is assigned to a unique Layer.
The visibility of each Layer is controlled by the Saved Properties of each Scene you create.
Camera Location remains static from Scene > Scene.

Take a look at the animation models below.
Open the Entity Info, Layers and Scene mangers to see the relationship of Scene, Layer and Entity as you click through the Scene tabs.