I am having issues when I orbit or zoom around my model. The model displays the wireframe and the texture becomes a solid color every time I zoom or move the model around. How do I fix this. Thank you.
OS: OS High Sierra 10.13.1 (17B1003)
Graphic card: Intel Iris Graphics 6100 1536 MB
Preferences >> OpenGL >> Use fast feedback…
it’s deliberate…
john
Hi John, I only checked fast feedback but I am still having the issue.
did you close and re-open the file…
otherwise, the model may be to dense…
fast feedback allows more detail, but still has a limit to stop SU bogging down drawing views…
As John indicated, the switch to wireframe is deliberate. If the GPU can’t handle processing the display data rapidly enough, it switches to wireframe to lighten the load. Otherwise orbiting would be ponderously slow and difficult to control.
You are right. I need to clean up the unnecessary layers as well. Thank you guys!
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