When i am rendering with Cuda /Rtx , the bitmap attached in TILE texture was missing but works fine when render with CPU.
I am working on OS win10 64x with Graphic Card Nvidia Quadr0 T1000 . I have attached the jpg of CPU and GPU rendered .
Hope you guys can help !! Million thx !!
Hello, I’m not sure it will solve your problem, but there was a bug in vray for GPU rendering and UV mapping
try setting your map image texture to Manual, not UV
Thx paul
do u mind telling me where i could do the setting ?
THX
hmmm that is in the texture placement pannel in asset editor.
Anyway, not sure that would be the matter.
what do you have when you click on this menu ?

have you tried changing parameters in GPU textures ? (for example, set to full-size textures instead of on-demand mipmapping)