Vray stereo cubemap GPU render

Hi, I don’t know if it’s a my problem or if it’s a bug, but I can’t create stereo image with GPU.
While building the light cache the preview is correct (I think because it is calculated by the cpu) but then when the image is calculated the picture is no longer correct. If I use only CPU everything works.
I try vray 3.4 and 3.6 with the same problem.

I think stereoscopic camera is not supported yet for GPU.

Check this: Supported Features

I thought about that. But I wonder why they have not disabled the function in the GUI :thinking:

Probably because it’ll be available in the next update and they don’t want to mess around with GUI temporarily.

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