I experience a really weird phenomenon.
I try to apply “Plastic_Translucent_01_White” to a surface inside a component.
The moment I click with the “paint tool” there appears a new Material named “Material1” (next try it is “Material2” ans os on) - and the new materials have different properties
Reflection IOR is then turned off and Refraction Glossiness jumps back to “1” - if a adjust it back again it is shown properly in the interactive render - but I can not paint the material to any other surface without experience the same problem again.
Does anyone know the problem?