Trying to make "temporary" components - Ruby?


#1

I’ve created a full-time job programming DCs and seeing how much I can make SU do for the companies I work with. I’d consider myself almost a professional with DC programming, yet know virtually nothing about the power of Ruby, which may have to be my next conquest.

I’m creating a ‘tutorial’ file for people who may not be familiar with SU. It will have a sample, dynamic model to play with and some prominent notes (3D text, ideally) and/or logos that 1. hide themselves, 2. resize and relocate themselves, or 3. delete themselves altogether when the user starts to manipulate the file in any way (zooming? panning? selecting a tool? moving a component?)

Anyone know a way that this can be done? Thanks in advance!
-BT


#2

I know almost nothing about creating dynamic components, but I am not aware that they could run Ruby code. Ruby is a scripting language and would have the power to hamper with anything else in the model (not confined to the component) and on your computer. I doubt components can “ship” hidden Ruby code and auto-run it.

If you realize features in a Ruby plugin, users have to install the plugin first before they can get the full experience of your tutorial models.

Have you seen the self-paced tutorials?


#3

#3 is not possible. Objects cannot delete themselves.

1 and 2 are done with scenes and layers. As Aerilius says, look at what has come before.


#4

Your point about Ruby makes sense, it’s for internal use, not external. There’s my first lesson in that…

Also, I hadn’t seen those tutorials before, no. They’re super adorable. Good job!

Scenes makes the most sense. I’ll play around a bit more before I give up. Thanks!


#5

I have made some small tutorials in the past, using just Scenes to stage objects - toggling the visibility as needed.


#6

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