The Queen of Starlight

My entry for the curious creature competition, it’s a biomech that uses starlight to pick up objects and reform its structure. (You can download it from the 3d warehouse [here])

I had to give up some features to keep it under 200k polys and bad time management pushed 50% of it into two days, but that does make for an effective learning experience, hope you enjoy

Extensions used:
Vertex tools and RoundCorner throughout,
Artisan and Quadmodeling tools for the smooth portions,
Curvizard and TaperMaker for the tubes,
Scale by tools for the wings,
and SketchUp Plus for the tail