Texture axis when exporting Sketchup project not same with ModelConverterX

Hello, I have a problem with the axis texture when it is exported, I use ModelConverterX to implement it in the game. But there is a problem, when I export to ModelConverterX, the axes in the texture are almost all different, here is the picture. (Edit : its .dae file, same problem with .kmz)

this is the sketchup model picture
image

This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.