Texture axis when exporting Sketchup project not same with ModelConverterX

Hello, I have a problem with the axis texture when it is exported, I use ModelConverterX to implement it in the game. But there is a problem, when I export to ModelConverterX, the axes in the texture are almost all different, here is the picture. (Edit : its .dae file, same problem with .kmz)

this is the sketchup model picture

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