Sorry if these requests have been made already-- I haven’t seen them.
-3D Clipping mask: functions similar to clipping masks in illustrator. Essentially a non-destructive version of solid tools intersect
-Actions: similar to how you can record actions in illustrator or photoshop. The functionality would probably need to be limited to movement, rotation, and scaling for groups. This would be helpful for arraying objects in situations where they are rotating along two axes and moving.
-Axis Snap options: in addition to snapping to XYZ axes, it would be helpful to have the option to set intervals (10,15,30, 45) that you could also snap to.
If there’s a plugin for any of these, I’d appreciate the tip.
Thanks!
Nondestructive solid operations are requested quite often, which makes sense given how immensely useful it would be.
The macro thing sounds a bit like what Dynamic Components sets out do do, but doesn’t really do very well in many people’s opinions. There is definitely room for improvements in this area!
You can set snapping distance in Model Info already. It’s not snapping to some 3D grid though but length snapping measured from the operation’s start point. If you combine it with axis lock it is virtually the same thing though.
I’ve achieved a pseudo-clipping mask effect in the past using sections within groups, but it’s a little unwieldy. Maybe someday we’ll see this become a reality.
Dynamic components are still a bit of a mystery to me, but I’ll keep trying to figure it out.
The kind of snapping I’m really looking for is a snap to angle for the move tool. As I understand, there’s a distance snap for move and an angle snap for rotate, but if I want to move my object at say 45 degrees, I’ll need to draw a guideline.