Sketchup Pro 2018
GTX 1070 ti
Windows 10 (disgusting)
I’m trying to make a wooden utility pole. It’s already tapered and now I want to add three yellow rings near the base. Since it’s tapered, I can’t just copy the circle at the base and move it up to make rings. I decided to toggle hidden geometry and just draw a ring on the pole using those lines.
My problem now is that I can’t turn those lines back into hidden geometry. I tried hiding/softening them via right clicking but the base of the pole still has very hard/sharp corners. In the screenshot you can see that the pole above the yellow ring shows a nice gradient across the corners. How can I fix this?
Since it’s just tapered cylinder I can just remake the cylinder and add the rings before tapering, but I’d still like to know how to fix this for future reference.