Solid not Solid

modeling

#1

Is anyone capable to fix this? I tried Solid Inspector-2-3 version. Read a lot of forums… SOLID SOLVER: shows me a lot of lines, but isn’t capable to fix (without delete all the project :°D) and the highliths aren’t permanent so i can’t work on it…Fan Guard Polygonal - Skyfinder.skp (355.8 KB)

Is for a 3D printer Upgrade, i wanna do another version with carved text, but without SOLID I can’t combine groups…

Before I tried a “fix stl-import stl” way, via 2 website, but now is a matter of principle…


#2

Just a few unneeded edges and faces to remove.

Fan Guard Polygonal - Skyfinder.skp (381.1 KB)


#3

Thanks very much but you did it manually or with a plug in like Cleaner 3?Now I’m on mobile, I can’t open it, but I wonder : is the polygon design manteined? Because with cleaner 3usually flatten everything :frowning:


#4

Mostly done manually. Not difficult. Checked for anything I might have missed with CleanUp3 and Solid Inspector.

I softened edges so it looks smoother in the screen shot but it’s still faceted like any SketchUp model would be.


#5

Some video tutorial that explain or shows part of what you did? Exist? :slight_smile:
Anyway with Cleanup 3 everything was fine but it seems so flat… That I thought it was messed up :smiley:


#6

Not that I’m aware of. I just looked around the model looking for subtle clues pointing to problems. I found a few places where there were coplanar faces and some internal geometry. I think what I did is the sort of thing that comes from looking at lots problem models created by a wide range of users.