When I extrude a profile with the followme method using the API I’m getting soft edges. I’ve never noticed this before but I’m wondering if anyone else has encountered a similar result. My code is fairly simple:
The only thing I’m doing different here from previous code is generating the path with the add_curve method, but I don’t see why that would create this behavior.
The @pts_aligned array is an ordered set of points. The ftg_profile is also an ordered set of points in an array. It all works great other than I’m getting soft edges.
That was my suspicion all along with the curve entity since this was the only thing different between other chunks of code that did not create a smoothed solid. Thank-you for the solution and explanation.