Hello everyone. I’ve done a model of a storage crate, textured it in Substance Painter and imported that crate into UE4. When I import it into UE4 I get an error message saying:
No smoothing group information was found in this FBX scene. Please make sure to enable the ‘Export Smoothing Groups’ option in the FBX Exporter plug-in before exporting the file. Even for tools that don’t support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing
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So firstly I have no idea why it’s mentioning an FBX file because I’ve imported an OBJ…
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I can’t see any option for Smoothing Groups when exporting the OBJ from SketchUp. I’ve had to triangulate the faces to keep Substance Painter happy but that shouldn’t affect anything, should it?
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What’s the FBX Exporter Plug-in? I’ve had a look through the Unreal Engine plug-ins and can’t see it anywhere, and why on earth would I be using an Export plug-in in UE4? I’m importing a model, not exporting it. So is it talking about Sketch-Up?
Any help would be very much appreciated, thanks in advance for any help!