Actually both shadows are environment shadows combined in the image editor along with an edges-only export. These are the two shadow images I used. Some soften/blurring was applied to the shadow images in the image editor.
Someone asked about animating a “pater noster” type of shelf unit. This is what I came up with as a concept. Since the objects are all components it would be simple enough to flesh out the details.
Still need to time the valves and put the eccentric straps on the eccentrics as well as add the screws and stuff. Render is basically straight out of SketchUp. Metals from the 3D Warehouse, the red and green are from the livery colors for the old LNER (London and North Eastern Railway).
These, along with some thickness gauges are used for changing the center of gravity on wheelchairs. Two different pairs for different frame tube diameters.
Thanks. These are PETG because it was already loaded.
FWIW, adjusting the CofG involves moving the Camber Mount Clamp (CMC) on the seat tube. If one wants to move the CofG rearward by 6mm you put one of the 3D printed clamps on each side forward of the CMCs using a 6mm-thick gauge block to space them. Then loosen the Allen screws and move the CMCs up to the 3D printed clamps. This ensures both CMCs get moved exactly the same distance.