I created a model in SketchUp and exported it to Blender as an OBJ file. However, after importing it into Blender, some parts of my walls are not visible, as you can see in the screenshots.
When I rotate the camera, the walls become visible in certain areas and then disappear again as I move the camera.
true, I just checked (didn’t have it on me before)
it imports glb/gltf though.
and Cappo and Mihai have posted solutions too for your obj files.
I try to stay away from “old” formats like obj and 3ds, because there have been better ones since then, and it’s often like taking a step back from your actual model (some will merge everything and not respect groups / components, or will just drop your materials…)