This seems like an ultra-simple request that would be immensely useful – Is it possible to specify a section fill by layer just as we can now do with line styles? I am trying to illustrate masonry veneer and concrete foundation walls in plan view and becoming frustrated with the amount of work it takes to perform what should be a simple task. I’d be happy to just select different color tones without hatch patterns for now…
Currently in order to differentiate a material in a floor plan (or section) view I have to create a 2D section slice and add a raster material to the geometry, requiring a lot of work coordinating when a change is made. With the extra work I am able get a great looking plan with shadows etc generated from the model, still composed from two to three stacked scenes in Layout:
Or, in an effort to avoid the continuous coordination of section slices, I am having to stack multiple scenes each with different section fill styles to get a plan view like this in Layout. The scene below is composed by stacking five different scenes (concrete hatch | masonry hatch | wall poche | base plan section with floors/roofs/structure and a 2D furniture/fixture scene):
This method has its own set of problems, particularly the hatch scenes have to be rendered in vector/hybrid to be transparent in the stack, which will draw all edges beyond regardless if the style has them turned off in SU. I end up spending an excessive amount of time tweaking geometry so that the scenes stack properly in Layout.
If section fill were to be specified by layer, it would greatly reduce the number of scenes needed and make the section tool more powerful in general.
I have used the Scalp plugin with some success however it’s too cumbersome for large building models and still relies on generating a 2D section slice to generate multiple hatches.