Scaling down curves


#1

I am trying to create a button to place on a jewel box lid as a handle. I can successfully create it in a scaled up version in SU and it passes the Solid Inspector2 test, but when I scale it down even by 80% (I need to scale it down 90%), I get hundreds of short edges. Scaling up worked well in rectilinear objects; is there an equivalent trick for curves?

Pawn peg 2 021217.skp (1.1 MB)
Pawn peg 2 021217 scaled .2.skp (1.1 MB)


#2

I’m not sure what steps you followed. In the attached animation, I

  • select all using drag box
  • create a component
  • show that it is solid
  • activate the scale tool and select the diagonal corner scale handle to scale uniformly all axes
  • move the cursor and then type 0.1 to scale 90%
  • do zoom-extents (which over-zooms because the gif capture is showing only part of the view
  • zoom manually to get back to sensible
  • activate xray to show that there are no spurious things generated


#3

I’m also not seeing your issue.
I’ve purged the model removing 25 or so unused components which reduced the file size considerably.

Pawn peg 2 Box.skp (109.2 KB)


#4

Thanks. This worked for me. I wasn’t making it a component. Rookie error. I appreciate the help.

BTW, I can’t see what is happening with tools in the animation – that part is cut off. I’ve had trouble seeing the animations before. The narrative was what I needed, though.

Thanks again,

Jack

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#5

Yeah, that’s a limitation of the screen capture tool I use (LiceCap) vs the max size the forum will accept as an animation attachment. I’m on a Mac, so I can’t create custom toolbars and sometimes it isn’t possible to frame everything as I would like.


#6

Thanks. I think my computer may be a problem, too.


#7

No it’s in all versions, look in the default tray.
Strange, this comment is in the wrong thread, I wrote it in this one and it seems to have jumped.