Reverse of "Hide" - Guide? Ghost?


#1

It would sometimes be handy to mark certain geometry as being “permanently” visible and able to be snapped to, even when it’s hidden behind other stuff. As if the “X-ray” mode was on, but only to see the tagged lines/objects.
These could be turned on/off in the same way as you can turn on/off any hidden geometry.


#2

Sounds very similar to this question?

You can use the inference system with visible back edges too.


#3

Similar, but marking an object as “perminatly” visible… If you have ever played any first person games where you can highlight/tag an enemy and no matter where they go, they are outlined through walls and scenery - like that.

This is a global effect to do with viewing a model and showing/highlighting the location of one element within the whole construct.

The other one is a local effect to aid with building the construct in the first place.