Here it is in short, and maybe a little longer ![]()
I can say for myself that as an architect I have been in scene composition and rendering for a very long time, you could say from the beginning, since the time of the Amiga 3000 and its Real 3D and Imagine, so I know what I am talking about. In the past more than three decades since I have been on Win, I have had the opportunity to use many of the common 3D software from different time periods, but now I would like to look back at, say, the last 5, 10 years and Sketchup, which I use by default, and with it its plugins for 3D rendering. Now, again as an architect, and not some super expert in engines, software and other things related to it, I can only say that for my concept I need software as a simple tool and not as a space shuttle console where I need a bunch of manuals, studies and learning to get in the end what I can get with a simpler program interface that ultimately creates the same thing. I have tried a bunch of things like, for me, overrated V Ray, Enscape, Podium, Twinmotion, etc., some of which, unfortunately, I also have a license for. Unfortunately, because I simply don’t use them anymore due to their excessive complexity. Admittedly, they have huge files with this or that, but this is not crucial in the creation of the scene, because for what reason would I spend a couple of hours adjusting the scene when at the end the result is possibly visually better than with some other simpler program where I don’t spend hours on it.
So in my work I turned to programs with a simpler interface that can achieve a similar visual effect. I worked a lot with Twilight render 2.0 Pro, which fulfilled all my expectations and requirements, because I think it is completely sufficient for me as an architect, and comparing it to the aforementioned programs, it has far more advantages than disadvantages.
Unfortunately, I don’t understand for what reason, the author stopped any development and distribution of the Twilight render and shut it down completely, so there was a big gap in that segment because I expected further development. However, I started looking for a worthy replacement. I found it in Brighter 3D, which was the only program that met my rendering requirements. Simple, with the possibility of setting materials and light, mostly a program that does not require a lot of learning, manuals and other things that would enable the end result. And so lately I’ve been using Twilight render and Brighter 3D in parallel, and when I compare scene rendering in, for example, V ray, there’s no big difference in quality, at least not if you’re not looking for details in 10,000 x 7,000 px images. Please note that I am not some enthusiastic freak who strives for perversity in details, but an architect who needs software that gives satisfactory results for the target audience.
That would pretty much be my thoughts on rendering tools. ![]()

