Rayscaper - A new render extension for SketchUp

Hey, Rayscaper users!

Rayscaper 0.9.83 Beta is available. You can get it via:

I recommend upgrading to the latest version.

What Changed?

  • Add Nishita sky sun tracking from SketchUp shadows. The procedural sky will now automatically follow the sun position set in SketchUp’s shadow settings, making it easier to match lighting conditions across your workflow. You can enable this via the menu Extensions > Rayscaper > Sync Nishita with Sun. See Syncing with SketchUp Sun for more details.
  • Improve environment power controls with logarithmic sliders. Environment intensity is now easier to adjust precisely across a wide range of values.
  • Fix crash when changing render resolution. Rayscaper will no longer crash when you adjust the resolution settings.
  • Fix alpha textures to use linear color space. Alpha channels in textures now render with correct transparency values.

Help Me Build the Community :+1:

If you like Rayscaper, please share your renders (final or work-in-progress, it doesn’t matter)! This is motivating
and helps me showcase its capabilities to new users.

Follow me on X.

Happy Rendering!
Thomas

Hey, Rayscaper users!

Rayscaper 0.9.84 Beta is available. You can get it via:

I recommend upgrading to the latest version.

What Changed?

  • Add animation completion dialog. When a scene animation finishes rendering, a dialog now displays render statistics including total time, samples rendered, and frames completed.
  • Fix crash when minimizing the Rayscaper window via Windows “Show Desktop” (Win+D). The application now handles minimized states gracefully.
  • Improve scene archiving by extracting SketchUp embedded textures when external files are not available. This ensures textures are always included in exported archives.

Help Me Build the Community :+1:

If you like Rayscaper, please share your renders (final or work-in-progress, it doesn’t matter)! This is motivating and helps me showcase its capabilities to new users.

Follow me on X.

Happy Rendering!
Thomas

Hey, Rayscaper users!

Rayscaper 0.9.85 Beta is available. You can get it via:

I recommend upgrading to the latest version.

What Changed?

  • Add anisotropy support for metal materials. You can now create brushed metal effects by controlling the direction and amount of anisotropy in metallic surfaces.

  • Add sheen roughness control to PBR materials. This gives you finer control over fabric-like reflections on surfaces.

  • Add ‘Reload All Materials from SketchUp’ option to the Tools menu. This makes it easy to refresh all materials after making changes in SketchUp without restarting Rayscaper.

  • Add a Reset button to the material editor toolbar. Quickly restore a material to its default settings with a single click.

  • Improve PBR material editor with better-organized advanced settings using subgroup headers for easier navigation.

  • Fix normal maps not automatically enabling when loading a normal map image.

Help Me Build the Community :+1:

If you like Rayscaper, please share your renders (final or work-in-progress, it doesn’t matter)! This is motivating and helps me showcase its capabilities to new users.

Follow me on X.

Happy Rendering!
Thomas