Firstly I am a newbie, learning by myself for the last 6 months-ish with various youtube and online documentations - this one however has stomped me.
Recently as I am building larger projects for our buz, mainly building floorplans to add our furniture to it, I seem to have had a problem with the push tool which kills my entire project without warning or notice.
It happens for example as I am putting window frames and use to push tool. I select the face, use the tool and when I let go to accept - all my geometries of the whole project change and I am unable to undo the last change.
I have looked far and wide online for a solution, however, can’t find one. Today it happened again on the last window I was doing and was unable to undo the last change error…
As it happened before - I tend to double save my projects now - so this time all I had to start again were the window frames, but the first time it happened I had to start the full project from scratch.
For example - my geometries at 90 degrees all change to 30 degrees for example… or to make it worse - it will change my geometries to something I cannot recognise… like a square becomes a star
Any ideas on how this may be avoided ?? or why it may happen - maybe I am missing something simple to avoid this from happening
You have to share your .skp to get an answer. It’s just guessing without seeing it. You can drag your model in the answer box if it’s not bigger than 10Mb. If bigger than you could use Dropbox or another sharing app and place the link here
If you are doing it the way you should, the walls will be in one group and the window assembly in another. If the window is a Component, it may have cutting abilities built in. If it doesn’t, you would normally create a bounding line around it in the wall Group/Component and then Push/Pull to the opposite side of the wall. Job done.