Building a model from realtime world. Faces are not parallel to XYZ. Each new face that I create, often looks like independent from others. I should zoom the the corner to maximum to see that related part are not connected, and there is another point, very close to thirst, and so you can not finish the figure. Sometimes diagonals helps to finish part, but I am sure this is not the best way to solve it. It can take infinity to fix this. Each time check each corner. And the model from 100 such pcs ;( May be I don’t know some basic techniques or useful tool, but it’s really painful to align this by ‘Line Tool’.
Here is the sample.
Small is only a draft. Try to make a detail from it.
Medium is diagonal fixed shape. Try to remove diaganal line and restore the shape.
Big one is healfy shape.
Would you be so kind, to check what the thing it is?