Can someone tell me how I can create a solid object the shape of the object in this project? I have tried a couple of different approaches and they have all left me befuddled.
PieSliceObject.skp (25.9 KB)
Can someone tell me how I can create a solid object the shape of the object in this project? I have tried a couple of different approaches and they have all left me befuddled.
PieSliceObject.skp (25.9 KB)
Since the edges aren’t coplanar you have to triangulate to get faces.

You also need to correct the face orientation so you have all white front faces out.
Here I’ve rotated your geometry so the bottom edge is parallel to the green axis and the near upright edge is parallel to the blue. The x-coordinates for the ends of those edges bear that out. If the fourth corner was in the same plane, the x value for that corner would be the same but you can see it isn’t.
If you are still working on your canopy thing, what’s wrong with using Follow Me as I showed in your other thread? What isn’t working for you with that method?
Here I’ve gone through the process again using Follow Me to create the canopy based on your model.