Overlays on faces in top view

When I display geometry as a 3D overlay on a surface (grouped), it isn’t visible in the top view. As soon as I move the view away from the top view, everything displays normally.
Is there anything specific I need to take into account if I want to display overlays in the top view?

Perhaps draw the overlay a smidgen above the face?

Thanks for the suggestion. I’ve already tried that. Currently, the geometry is 0.3 mm above the surface. Unfortunately, that didn’t make any difference. Although I think that should actually be pretty irrelevant, since the geometry itself is already several centimeters high.
I tested the overlay function on its own with simple lines, and the display works fine in the top view. And here I can also lift the plane and see how it covers the overlay. So maybe the problem lies more in how the overlay geometry is generated. I’m not sure; I’ll look into it further. I thought it might be a known issue.

Check the official Issue tracker:

Thanks for the hint, very interesting.
I’ve now been able to resolve the overlay issue by adding an additional 2D overlay on in top view and significantly larger bounds. :slight_smile:

2D drawing in screen space is not limited by the extents. The API docs explicitly state this.

If you feel the 3D drawing in parallel projection is a bug, please log an issue in the tracker.