Hi everyone,
I’m working on a project for our CNC shop and could use some direction from the SketchUp experts.
Who I am:
I run a CNC fabrication studio that designs and mills custom architectural pieces. I model in SketchUp, create renders in Twinmotion, and toolpath in Vectric VCarve Pro.
What I’m making:
Large Ginkgo-inspired MDF leaves cut from 3/4 in (19 mm) MDF. Each leaf has several “tear-drop” shaped veins that need to be scooped into the face with a smooth concave depression. The depth starts at 0 mm at the narrow tip and reaches a max of about 7 mm at the widest point.
Image snippet from VCarve Pro:
Where the issue shows up:
I can auto-generate a rough version of these scoops inside VCarve using a tapered toolpath, but the shape is very coarse (as seen above). For client visualization, I need a clean high-quality model of the actual concave form inside SketchUp so Twinmotion can render it properly.
What I’m trying to do in SketchUp:
The ideal workflow looks like this:
• Import a DWG/DXF of the leaf outlines
• Extrude the leaf blank to 19 mm
• Select the faces of the veins
• Set a max depth (7 mm)
• Have an extension automatically generate a blended concave surface that tapers smoothly to zero at the tip of each vein
My question:
Is there an extension or toolset for SketchUp that can generate these smooth concave, tapered “pockets” based on 2D outlines?
I’m trying to avoid jumping into Blender or Fusion 360 for this if possible. Achieving it directly in SketchUp would keep my workflow much cleaner.
Any suggestions, extensions, or workflows you recommend?
Thanks in advance,
Dave

