Model Askew After Rendering in Hybrid in Layout

I’m having this issue when rendering in hybrid in Layout. I had a similar problem and the solution was moving the model closer to the point of origin, I have it very close to the origin and still having this issue.

Here is one of my elevations in raster, how it’s supposed to look (without the clipping mask)

Here is the same elevation after rendering in hybrid

Bail Residence - Kitchen.skp (1.6 MB) here is my model I hope you can look at it, thanks so much in advance for the help!

Kitchen Elevations for notes.layout (1.8 MB)

It would help us help you if you share the LayOut file, too.

I do see that you’re relying on clipping instead of section planes for your elevations. That’s not a good way to work.

I added the layout file. Thank you, I noticed clipping masks make things finicky in Layout, the section cuts were confusing when I learned how to do them but I should go back to it.

I fixed the scenes in the SketchUp model by adding sections so the camera can be properly positioned.

In LayOut I see you’ve overridden the Camera for every viewport which means that the updates to the Camera in the scenes in SketchUp won’t be seen in the viewports.


Don’t do that. Leave the Camera properties unmodified in LO. This means don’t double click into the viewports and also don’t manually select a standard view from the drop down in LayOut. With the scenes set up correctly in SketchUp you only need to set a scale for the viewport and perhaps drag the edges of the viewport to crop or show what you need.

I’ve fixed your LO file, too.

Kitchen Elevations for notes fixed.layout (1.8 MB)
Bail Residence - Kitchen.skp (1.6 MB)

1 Like

Thank you so much I really appreciate it!