Go ahead and keep teasing us !
What I see is a polygon with a 45° leg!
For those needing to create decks:
After testing this out a bit I’ve decided I will probably need an offset parameter since soon or later someone is going to want to control the exact layout (ie. start point) of the array of deck boards.
On a related note, currently the deck boards can only run perpendicular to the joists. On my todo list already is a note to allow the user the ability to control this angle.
In the Materials tab of the Global Settings you can switch between the more realistic textures/materials for lumber and pressure treated lumber:
There is no customer service like this guy’s customer service. Thanks @medeek
I’ve updated the algorithm for non-orthogonal cut lumber so that even angled cuts will now show as end grain texture:
Goldplating for sure, but I think the proper material helps visualize better what is actually going on within the construction project.
First look at a mitered rim joist:
I know, no one builds it this way but I’m just covering all my bases.
I just need to test the sill plate algorithm tomorrow morning and I think we are ready for an initial BETA release.
First look at a mitered sill plate (pressure treated).
Notice that I don’t have an end grain for LSL or PSL materials yet, not a huge deal but something to add to the todo list when things slow down a bit.
Looks like the SUBTRACT feature is working as it should:
Also added an LVL material option for rim joists:
I’m not very happy with my old LSL texture/material (for the rim joists) so I’ve created a more realistic one, thoughts?
Cool beans. Are all these new textures that you’ve made going to be in the other plugins too?
Yes, I will be updating the Wall and Truss plugin with the green pressure treated option and also replace the current LSL texture with the improved texture, however it might not happen for a couple weeks as I solely focus on the Floor plugin for the next few days.
First look at a lapped rim joist with a few oddly shaped floor perimeters:
The only issue I am seeing with the lapped and reverse lap algorithm is the case where there is an odd number of sides in the perimeter of the floor.
I will need to add in some logic to check for that case and then adjust accordingly.
P.S.
Fixed! Now we can created lapped rim joists even for odd number floors like this one:
A reverse lapped rim joist with a regular lap on the sill plate:
I think I will forego the “solid” option for the rim and sill for now. If requested I will add it in but I don’t consider it a priority right now.
I would call that a preferred lap on the rim joist as the fasteners are not in “extension” I suppose some would disagree.
I’m not sure how useful this option is but since we can do double studs in walls it seems only natural that we can also double up the floor joists:
Joists are numbered as follows: JOIST-1, JOIST-2, JOIST-3 etc…
With double joists the numbering is the same except with a letter appended (ie. JOIST-1A, JOIST-1B, JOIST-2A, JOIST-2B etc…)
I’m also considering double rim joists but it does complicate things quite a bit so I will give this some more thought and if I get sufficient requests for it I will consider it further:
What I see but wasnt going to bring up until I saw the new plugin, is an I-Joist gets doubled often to be a structural member for joists on a right angle to it that get attached with hangers or under a load bearing wall. Ive started working out using the Subtract/custom feature to do this. Not all rim joists are always necessary. It can get too complicated to have the plugin do it all! Looking great!
Love the doubled rim with the gap. I will say the gap will not be used by most but the double is definately called out by engineers. especially on multi story or high roof loads for snow and wind.
The Move Floor Edge tool is working as it should:
This tool is very similar to the tool in the complex roof module with some minor adjustments.
Version 0.9.0 - 09.08.2024
- Created the Medeek Floor Plugin, utilizing SketchUp’s Ruby API.
- Added the draw floor tool with the ability to create I-Joist and solid sawn (lumber) polygon shaped floors.
The Floor extension can be downloaded directly here:
http://design.medeek.com/calculator/sketchup/medeek_floor_ext.rbz
Note that this is a BETA release and does not include all of the future planned functionality (ie. openings, beams etc…) I am only posting this release in a few select locations to allow power users to test it out first and help me further debug and refine it. After approximately a week I will send out a notification to all users letting them know that the release is now publicly available. Hopefully in that time I can catch the most glaring bugs and issues so that my inbox does not become swamped.
Also all those who have been issued licenses in the last year or so will have their expiration update date of their license automatically renewed so that it will be active for one year starting from tomorrow’s date (09/09/2024 - 09/09/2025).