I’m trying to rotate a fairly simple rounded-cornered delta shape to created a lenticular solid with a hollow center, like a flattened donut (files attached) using follow-me and an extraneous circle. When the solid forms, the rounded inner edge surfaces are not created (JPEG also attached)… Any ideas?
This solution did not work for me. Are there any other things that can cause this?
My case is pretty simple, I drew an arc, then I drew a square with one corner at the start of the arc, then used follow me to extrude the square along the arc. On the back of my design (outside edge) it worked perfectly, but the same technique on the front (inside edge) produced a curved surface rather than a solid object.
Any ideas?