I can see that would be time consuming but that’s not what I did. I simply orbited the camera very slightly. I didn’t do anything with the object itself.
I think that’s probably what I’ll have to do, but I was hoping to keep all of the objects shown in a consistent ISO view throughout the drawing. That’s why I was looking for a way to correct the dimensions without having to slightly orbit the camera for each object. I’m new on this forum, so do we need to report this as a bug?
Thanks for your help by the way! Appreciate it!
You reported it with your original post and supported that by finally uploading the LO file so it could be examined.
I’m curious. What is it you are modeling that you have to show and dimension the way you are doing?
It does look like a bug. Does changing from new to classic graphics engine change it?
It’s also a weird projection that you are setting up.
It’s a large exhibition stand. The whole structure is positioned at a 45-degree angle within the floorspace, apart from the floor itself, which remains aligned with the main axes.
I’ve tried switching from new to classic engine but it does’t work unfortunately.
Who is the audience for your dimensioned views?
The dimensioned views are for the manufacturing team. It’s essentially a technical drawing that will be used to manufacture and build the components.
I see. Wouldn’t they do better with dimensioned elevations and plan views? Do they even need to know that the exhibition stand is positioned at 45° to the axes of the floor?
Personally I would find a perspective, elevations, and plan views more useful and easier to read.
I mostly dimension in ISO as sometimes exploded views are required for some components and with an ISO view, it’s easier to show parts in 3D.
Got off topic. Nevermind.
Me too. What I have always done for this in the past (and more specifically dimensioning perspective views) is to use SketchUp’s dimension tool to put the dimensions in the model and then include their tag in the Layout view. SU’s dimension tool is more limited in looks than LO’s, but it does work.
Square root of 2 divided by 2 = 0.707106781186547524
Close to that 707 mm value from a 1000 original.
The exact value of sine of 45° is square root of 2 divided by 2 .
Just saying…
I have had problems with dimensions in Layout. I reported this in June 2024 and an inconvenient workaround was suggested. I thought I would revisit the issue and it still persists in SU 2026 Pro.
Two chute plates. One on the left has the dims (slash) added in the 3D model with the dims applied in Layout (with arrows), is obviously incorrect the other is correct, same method to set the axes to a plan view selecting “align axes”.
Simple Triangle plate 2022.layout (114.2 KB)
Simple Triangle plate 2022.skp (82.5 KB)
I can recreate and confirm this problem in both the files posted from two different users. Although slightly different problems they both appear to have their root in using a local axis. One has the world axis replaced and saved to the scene, the other is using a local axis inside a group to set a standard view. Not exactly the same but related. In both cases Layout dimensions the geometry incorrectly.
Thank you for confirming that it appears to be a programming / coding error and not my incompetence. I’m just surprised that this has been overlooked / ignored by the Sketchup / Layout programmers for 2+ years. I picked this up & reported it in June 2024.(SU Pro Ver 2024). Hopefully this will be addressed sooner rather than never.