Importing and adjusting terrain (2025 Studio)

Im trying to import terrain that, due to the only two options being digital globe and trimble, are not the current site conditions which are reflected in the most recent google earth imagery. Ive tried both options and when I try to use native sandbox tools when I try to use smoove regardless of the radius input selected, the entire mesh is activated (yellow squares) and it just effects the entire mesh.

I’d love to be able to import the Google earth terrain but even with the upgrade it seems to only offer 20m contours.

Does anyone have a good routine or resource for bringing in terrain other than the geolocation option or know of a good tutorial for importing and adjusting terrain? Ive tried add-detail in sandbox and it just makes a mess of the mesh.

Normally this doesn’t happen when using the Smoove tool. What settings/units do you have, what type of mesh is it?

It is the default mesh generated by sketchup when importing terrian via add location. The model is in imperial (feet and inches). I see now on the mesh options the slider for low/high. But that still would not seem to effect the radius function in smoove not working as normal. I have imported a the terrain at the high setting but when I drill in to the group, the minute I hit smoove, my screen grey’s out with the hourglass and will likely sit there for quite some time as this is a large site and this laptop likely doesnt have the spec’s to handle a larger, highly detailed, mesh.

The site is a couple acres and pulls in 4 maps in any option I select (bing, digital globe, etc)

With large areas of terrain imported at high detail I hear the fan on my graphics card spool up when I select the Smoove tool to make adjustments. I find switching the face style to Monochrome helps because it’s reducing the load on the graphcs card. On my computer I don’t get any delay but it’s obvious the graphics card isn’t just idling along during this. It might be that whatever the graphics adpator in your laptop is will struggle with the large amount of geometry.

Im sure your correct on this. Its a company supplied laptop and its not any flagship spec’s,

Snapdragon(R) X 12-core X1E80100 @ 3.40 GHz (3.42 GHz), 16gb of ram.

The funny thing is I can generate meshes with soapskin or from scratch with sandbox and work them ok though this is for sure a large-ish mesh. I will have to work on a different machine and see if I can make any headway.

I know Ive seen numerous posts asking about spec’s for machines with Sketchup and will search through them to see what (I would have to remain on a laptop) would be best for large meshes as terrain work is a large part of what I will need.

Thanks.