Importing Image to SU 2020 Pro .
making image to material.
connect image to group or component.
image shows mirrored sometime, sometimes not. Why is this?
Is there any work around?
Image size must be set in entity, allthough the size matches the surface to connect.
Why is this?
Hansi
Dig in to the overly nested groups until you can select the face. Then right click on it and choose Reverse Faces. Then, while you are in there, apply the texture to the face. You should see something like this:
They can still all get different images. When you apply the images, apply them to the faces. Doing this is better practice than painting the group wrappers and it gives you better control over the position of the image.
FWIW, as your model is, you’ve got overlapping faces for the top triangular portion. There are the four triangular shapes at the left in my screen shot and then another component on the right that is four triangular faces.
The inside could be in different color, that´s why i doubled these faces.
Sometime we print outside and prints are shining through faces.
In screenprints we will have colored canopy and that color is other than white. Prints will not shine through on backside.
Here I’ve simplified the canopy to a single component. I corrected the face orientation so all of the blue back faces are on the inside and the white front faces are out.
And I painted the inside back faces with different colors that already exist in your model. Every face could get a different image if you want to do that, too. If you apply images with text to the back faces, though, you’ll need to flip them to get them to appear correctly.