I just want to program my first real 3D game, I’ve already programmed simple 2D games, but never with OpenGL, etc.
So first I tried to get into LWJGL, now I understand the basic ideas behind it, but that was too low a programming level, so I want to use the JMonkey engine now.
Now I have a first question:
I want to write my paper about how to make a flat ground on which something can drive, so now I want a flat rectangle on the ground with a picture as texture.
For that I have to use the class “Quad”. However, you can specify as the initialization only height and width, but I would eigendlich the corner bottom left and the corner top right define. How do I set this now?