How to make an object move and record it's movement?


#1

Suppose I have a car entity sitting on the street and then I want the car to move down the street like it’s being driven. How would you do that? Also, how would I “record” this car going down the street - in other words, suppose I wanted to make a video clip of the car going down the street?

Any help is appreciated. Thanks.


#2

There are multiple tools that have the capability to do what you are asking (at least as I understand your question).

I have been able to do that with the trial versions of both LumenRT and Lumion. From what I have seen, I think Twinmotion can also do that. However, they are all pretty expensive. There are also plugins like SimLab Composer (about $500) that will also allow you to do that (I tried the trial version of it also). All of these tools provide a “path” capability.

Another alternative is to use animation plug-ins like Keyframe Animation, Proper Animation, SU Animate, and others but take a little work. While these tools do not provide a “path” capability, you can track an object with some work. I am aware of another tool under development (can not mention it yet) that I think will also have a path capability.

I worked with the trial version Keyframe Animation and I think I achieved what you are wanting (without a path tool). Check out these two videos:


Hope this gives you some insight into what you are wanting to do…


#3

Hi - yeah that’s exactly what I had in mind. Thanks so much for the links. I guess, unfortunately, SU doesn’t have motion recording, which is too bad.

Do any of the example of plugins you mention work with SU?

Thanks.


#4

All of them do. The videos I shared were created in SU with the trial version of Keyframe Animation. They have told me there will be an updated version in a month or two. The current version costs $39.

Here is a link to their web site: http://regularpolygon.org/keyframe-animation/ Scroll down and check out some of their demos.


#5

Great thanks again and I’ll check out that link.