How to make a platform with vertices not have the same height

Hi
I wont make a platfomr with one face but the vertices have different heights
If i use the sandbox it create a surface with several triangles and when I apply textures they go in different directions.
Thanks
José

Do you want to learn how to apply the texture to be uniform and orderly on all surfaces?

dlw-07

Or do you want to create a coplanar one of the three surfaces?

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Turn on Hidden Geometry. Select one face. in Contexual select Texture /Position. Press return. Sample the texture from the face. Turn off Hidden Geometry. apply texture to surface.
Or use ThruPaint

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Another easy solution that is built in is to right-click on one of the faces, and under Texture set it to be Projected. Then eyedropper pick up that texture, and apply it to the other areas.

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