How to know the face closest to the entity's origin?

Hi guys,

I need to find the smallest faces (the sides. That’s done) of an entity and paint every face except the back one of the forniture.
How could I know which is the face closest to the entity’s origin? Like the selected one in the picture below:

I’m was trying to get the edges of a face and calculate the distance with the origin, etc, but not 100% sure about it.

Thanks!!

I did that:

faces = smallest_faces(ent)
sel.clear

point = Geom::Point3d.new(0,0,0)
faces.each do |face|
  face.edges.each do |ed|
    if ed.vertices[0].position == point
      puts face.normal 
      sel.add(face) 
    end
  end
end

and works like a charm.

You’re doubling up on the vertices.

faces = ent.entities.grep(Sketchup::Face)
back = ent.transformation.yaxis
top = ent.transformation.zaxis
bottom = top.reverse
faces.each {|face| 
  if ![back,top,bottom].include?(face.normal)
    face.material= paint
  end
}

EDIT: faces.each {|face| was faces.each {|f| in error.

1 Like

Thank you Dan. Great approach.