Is there a way how to flatten the selected mesh? What I want to do is to bring the vertexes down to blue axis = 0 and/ or to remake the mash to 5x5 squares.
Edit:
I see there exists Vertex Tools
but this one is payed. Is there something for free?
Now I understand why we cannot access vertices. Because they are part of more complicated entities like edges and faces. If I would move a vertex directly (to write its coord) then it would effect the edge and face, angle and length of the face. That would break the rules and cause a lot problems. It makes sense that every edges has two vertices so when I want to change it, I need to change the edge and face together.