Hi, i’m looking for a way or a tool to split something like a wall into smaller random pieces.
What i’m looking to do is import that to Cryengine so i can then physicalize all the pieces to act as debris in an explosion.
I have a crude example of it that i made in Blender here Bullet Physics 1 - YouTube
35 Seconds in.
One of the components as it is in Sketchup
And in Cryengine
Thanks for your help
Cotty
2
Thanks for that, but its splitting faces, not the object, i need something to split the object into smaller objects.
Cotty
4
You can extrude the edges and intersect them with the object?
Or do you need irregular fractions? → TIGs SketchUp Plugins | PluginStore | SketchUcation
Or cubic? → SketchUp Plugins | PluginStore | SketchUcation
1 Like
That ^^^^ is exactly what i was looking for. thanks you