Hi, i’m looking for a way or a tool to split something like a wall into smaller random pieces.
What i’m looking to do is import that to Cryengine so i can then physicalize all the pieces to act as debris in an explosion.
I have a crude example of it that i made in Blender here https://www.youtube.com/watch?v=TAaW-ExHZuA
35 Seconds in.
One of the components as it is in Sketchup
And in Cryengine
Thanks for your help