Help! (please) I've been Working on Wrong Layer!

Ref: The model you shared in your 3rd post in this thread.
Re: Layers

After close inspection of the model, I find all raw geometry is assigned to Layer0 as it should be.
There are no misuse of layer issues.



You did make a component of the walls.
There’s also one named ’crawl space’ which is the foundation and floors.
Did you look in the Components Browser > In Model? They’re there.



Purge Unused means just that.
Component definitions in the model file that are not used in the model space are purged.



Going over and over seems to be the root of the problem.
That is, drawing more and more lines in an attempt to fix things tends to exacerbate the problem.
The result is a clutter of tiny off axis geometry so small one must zoom in very close to see it.
See the screenshots below of the outside kitchen wall, adjacent to the lanai.

Generally, it’s easier and faster to erase problem geometry and redraw than to fiddle with it.

Make more use of Inference Locking and those off-axis modeling problems will go away.
See the learning resources in this recent topic:



Here’s a reworked version of the model you shared in your 3rd post in this thread:
Bluff_Dr_1stFloor_Rework.zip (1.0 MB)